Wild Capture's Digital Human Platform

PROJECT YEAR

2022

Technologies

Wild Capture's Digital Human Platform

Wild Capture’s Digital Human Platform is the next level volumetric capture processing suite for digital experience producers seeking world class human fidelity. With proprietary technology and a rich feature set, Wild Capture markets an end-to-end production ready platform which drives 4x efficiency gains and unmatched realism for any 3D production pipeline.
Visual effects creators, filmmakers and immersive media pioneers have needed a realistic evolution of digital humans since the advent of motion capture. Until now, millions of hours of repetitive tasks are thrown at creating avatars which look like humans, and move likewise. Doing so requires hours of trial and error, tweaking a variety of details frame by frame.
Wild Capture uniquely bridges volumetric video production with 3D animation.

In the new era of digital humans in new media, it has become clear that  volumetric video is the key to successful pipelines for the most realistic and lifelike digital humans. Wild Capture’s Digital Human Platform is a suite of products that work together to create high quality digital human assets that work with commonly used 3D platforms. This allows creators to access optimum volumetric assets quickly with minimal quality or function loss. 

For nearly the last 3 years Wild Capture has been developing a series of tools and technologies built on decades of immersive storytelling industry experience. These new tools and technologies are designed to give creators the digital humans software they need to save millions of hours of repetitive tasks.
This platform includes Cohort Fashion, a cloth tool for volumetric video that allows for realistic digital clothing that feels and moves in lifelike ways. This customizable control of the fabric including size changes, logos for product placement, and digital dye/color customization.  Wild Capture's Cohort Crowds allows creators the ability to replicate, randomize and customize volumetric characters into 3D worlds to create lifelike crowd behaviors.


Creators can create variants of characters with different clothing and then export those character variants  into a crowd environment, like those in Maya, Houdini or Unreal.  This process also uses USD for lossless translation of data to preserve high quality assets through the generation as well as Wild Capture's proprietary Unify  product that creates a "watertight" boundary for the topology. This technology reduces overall file sizes and creates push volumes that automate the interaction with other objects in the environment for things like water splashes or footprints.

Setting the bar for Quality

The idea for creators is that the audience must feel like what they are engaging is a representation of their own human experience. The necessary connection to creating an engaged user base is the believability of that recreated human experience. The development of the Digital Human Platform and its ability to engage the audience of any creator or performer comes at an important time because only now are the assets are believable in presentation and movement and the bandwidths becoming large enough to support it.
Brands worldwide are trying to find new ways to engage the audience and new ways to explore high quality spatial media (3D) messaging. Digital human performance technology has only been close to the uncanny valley up until this point but it representation and executions more often than not fall short of breaking it. From spatial media, advertising and physical installations of the technologies that support it, new markets and jobs are being created with physical installations and the technology pipelines that support them.
Volumetric content has the ability to drive user engagement in new ways that have never been possible before. and when that delivery mechanism is driven by believable digital human pipeline, it inspires the audience to engage and will do the heavy lifting for the messaging and inspiration of the audience.
The premiere technologies of Wild Capture's Digital Human Platform are the Cohort Crowd Kit and Digital Fashion Tool Kit. Both of these technologies enhance the Wild Capture digital human ecosystem by providing lossless translation of the digital human workflow as artist demand for complicated and specific technological needs increases, the Wild Capture pre-built technologies help creative users accomplish their goals.

PRODUCTS

Cohort Crowds

Wild Capture’s Cohort Crowd Kit allows the digital artist to create virtual crowds based on volumetric performance libraries. These crowd performances can then be duplicated, customized and randomized.  Additional features like CG Cloth for product placement or color changing clothing are available. Or additional clothing, props or features like hats, purses and other digital fashion possibilities can be added.  The Cohort Crowd Kit app and plug-in has the interact with world engines to give the ability to pre-render crowd capabilities, complete with volumetric fashion and NFT trackability for internal sharing and use within this space all make Wild Capture the go to developer for volumetric VFX solutions.

Cohort Fashion

The Wild Cohort Fashion creates CG Cloth in virtual spaces and solves the necessary volumetric character interaction to create lifelike realism. Features to add logos or designs for art direction and product placement are already being used for Wild Capture's service clients. As is the ability to adjust cloth dimensions, allowing for unique modeling for every volumetric character.  All digital fabric is created from traditional CG Cloth designs, then applied and adjusted for collisions and real world physics in the virtual world.

Universal Volumetric (Uvol)

A Creative new way to stream High Quality Volumetric Video

Universal Volumetric, or UVol, is Wild Capture’s co-developed low latency volumetric web streaming technology. A web streaming codec that allows users to engage character performances viewed directly from their web browser and accessed from a shareable customizable URL. Developed  with the Ethereal Engine, this technology is now being developed to stream into multiple platforms.

With compression is the state of the art UVol boasts longer play sync times and up to 5 times the compression value over other volumetric streaming, UVol empowers volumetric video when bandwidth is limited or immediate distribution is necessary. Check out Wild Capture's volumetric streaming performance gallery to demo high quality volumetric streaming in action.

Latto and her performance of "Big Energy". Available on the Wild Capture Performance Gallery

Volumetric Dailies

With the use of volumetric video growing exponentially, many clients now want the ability to review their shot assets before finalizing their decisions on which takes to process. Utilizing Uvol, Wild Capture can provide private links to each performance so that directors can review performance and technical leads can QC the asset before proceeding with the next steps. This allows assurance and security for the production and post production pipelines.

Volumetric Video and AI - Working Together

Wild Capture takes raw data from the various acquisition platforms and directly injects the data into its various AI pipelines to build and enforce various machine learning intelligence data processes for its assets. Things like Skeletal solves using markerless motion capture techniques along with Wild Capture's Unify process allowing all 3D asset pipelines to become operable for 3D environment simulations.


AI Product List and Services Now Available

Skeletal Solves

Skeletal Solves - Bones structures for rigged, posable 3D models

Unify

Unify - Reduce Asset file size and solve topology for a watertight boundary for push volumes within simulations.

AI Uprez

For anyone needing additional detail in the textures, Wild Capture offers its AI Uprez Service. Already in use for feature film VFX pipelines, this product gives volumetric textures as much as 24K into the head segmentation to provide lifelike detail for skin textures and fine hair detail. For more details on this service, please inquire.

USD For Volumetric Video

Wild Capture uses USD to create efficient lossless pipelines that reduce render times and Wild Capture has been mastering the use of USD for many years now. This advance in volumetric technology has allowed Wild Capture to provide render pipelines that can create character duplicates and variants without the need to bake out each asset individually. Volumetric characters can be referenced multiple times within a simulation without the need to take up extra memory caching each asset out with this non destructive language.


Wild Capture Creates Smart Assets for Volumetric Video

The standard for volumetric video to date has been that the model delivery was given as a the capture company’s proprietary export which minimized it’s ability, or a more universal and bulky ABC or OBJfile.  Wild Capture has created a pipeline for assets that save time and preserve quality for the various iterations of the client’s need to create assets that can have higher levels of manipulability, all based on simplifying the data stream to cover the 3 main media data streams of volumetric content; High quality media assets, software or app based assets, and web deliverable assets.  All having unique structure requirements and limitations, but the same keyway or throughline that ties them all together.

Wild Capture Creates a Digital Human Workflow creating solutions for creators and artists


Seamless Production Workflows

Wild Capture is dedicated to bringing high quality content to market and putting tools in the hands of creators that save millions of hours of repetitive tasks. The Wild Capture Digital Human Platform is the first to market with a complete volumetric pipeline and the technology products that support it.

All of Wild Capture's technologies are designed in a way that allows interoperability between all major volumetric capture stage manufacturers and end user platforms for 3D simulation and lossless export for media productions, app and software based deliveries and web deployments.

Setting the Bar for Quality and Audience Engagement

The idea for creators is that the audience must feel like what they are engaging is a representation of their own human experience. The necessary connection to creating an engaged user base is the believability of that recreated human experience. The development of the Digital Human Platform and its ability to engage the audience of any creator or performer comes at an important time because only now are the assets are believable in presentation and movement and the bandwidths becoming large enough to support it.

Brands worldwide are trying to find new ways to engage the audience and new ways to explore high quality spatial media (3D) messaging. Digital human performance technology has only been close to the uncanny valley up until this point but it representation and executions more often than not fall short of breaking it. From spatial media, advertising and physical installations of the technologies that support it, new markets and development jobs are being created with physical installations and the technology pipelines that support them.

Volumetric content has the ability to drive user engagement in new ways that have never been possible before. and when that delivery mechanism is driven by believable digital human pipeline, it inspires the audience to engage and will do the heavy lifting for the messaging and inspiration of the audience.


Updated October 31, 2022
Original posting date Monday, January 3rd 2022
www.wildcapture.io/case-studies/digital-human-platform


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